Display Name = "Succubus Village"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ControlSwitches([31, 31, 1])
    PlaySE(["RPG::SE(@name=\"Open3\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 68, 71, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mincubus>This cow isn't putting out much milk anymore."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Unngh... I can't come any more..."])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mincubus>You know what happens to cattle that can't produce milk, right?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Eeek!"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["minccubus_fc1", 1, 0, 2])
    ShowText(["\\n<Mincubus>Who's next... Who wants their milk squeezed out?"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Good grief, how appalling.\nThis is one of the downsides of humans being too close with monsters..."])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 5, 15, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 15, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 6, 38, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 40, 42, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 56, 38, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 14, 61, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 33, 73, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ConditionalBranch([1, 1205, 0, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>You...are a succubus, right?\nHow come you seem kind of floaty?"])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>I suppose...it's because I come from a world of dreams?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1205, 0, 3, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Succubus>You...look very handsome.\nUfufu, don't you want to have a good time with big sister?"])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Lauratt>............"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lauratt politely declined..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>All sex that happens in this village is consensual.\nWe're only allowed to suck men to a pre-agreed point."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>I see... This place is being managed prudently."])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>The world is in for some rough times thanks to the Monster Lord's declaration of war. I hope to indulge myself in pleasure for a while longer, at least..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Is she like the Demon Lord of our world...?\nI hope she doesn't complicate matters."])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki>I came here with Witch.\nIt's been a long time since Saki was last home☆"])
    ConditionalBranch([1, 1205, 0, 2, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>That appearance...are you a dancer? Or a singer?"])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>Saki is neither...she's an idol☆"])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>Idol...? So, you're a statue?\nI'm not sure I understand your philosophical state of being."])
      ShowTextAttributes(["saki_fc1", 3, 0, 2])
      ShowText(["\\n<Saki>By the way, I can sense great talent coming from you☆ Hey hey, are you interested in becoming an idol?"])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>I'll pass..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ChangeSkills([0, 807, 0, 5633])
    ChangeSkills([0, 808, 0, 5633])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Welcome to Succubus Village. Where do you want to go?"])
    Script(["unlimited_choices(11, [\"Inn\","])
    ScriptMore(["\"Equipment Shop\",\"Item-Accessory Shop\","])
    ScriptMore(["\"Pub\",\"Church\",\"Mayor's Mansion\","])
    ScriptMore(["\"Nowhere\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 852, 26, 42, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 852, 44, 23, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 852, 24, 52, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 852, 35, 45, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 852, 16, 28, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 852, 39, 11, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus Nun>Welcome to the Church of Succubus Delights.\nWhat can I do for you?"])
    ConditionalBranch([1, 1205, 0, 3, 2])
      ShowChoices([["Pray", "Nothing"], 2])
      When([0, "Pray"])
        ShowTextAttributes(["sisccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Succubus Nun>Well then, let us pray to Ilias.\n...Oh? You can't feel a guiding bond?"])
        ShowTextAttributes(["sisccubus_fc1", 2, 0, 2])
        ShowText(["\\n<Succubus Nun>This sort of thing has never happened before...\nJust who in the world are you...?"])
        ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
        ShowText(["\\n<Lauratt>............"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Could this be because they came from a different world...?"])
        ExitEventProcessing([])
        Empty([])
      When([1, "Nothing"])
        ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Succubus Nun>May Ilias watch over you..."])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1205, 0, 4, 1])
      ShowChoices([["Change Jobs", "Nothing"], 2])
      When([0, "Change Jobs"])
        Script(["SceneManager.call(Scene_JobChange)"])
        Wait([1])
        RecoverAll([0, 0])
        ExitEventProcessing([])
        Empty([])
      When([1, "Nothing"])
        ShowTextAttributes(["sisccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Succubus Nun>May Ilias watch over you..."])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Skinny Thug>I worship at this church every day...\nHaa, haa..."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-down Youth>Hey sister, what's today's semen... errr... sermon... going to be about?"])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus Salesgirl>This is our village's specialty... Please enjoy its flavor♪"])
    ShopProcessing([0, 319, 0, 0, false])
    ShopItem([0, 413, 0, 0])
    ShopItem([0, 342, 0, 0])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>This milk... What kind of milk is this?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus Salesgirl>............"])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It's too dangerous to go outside alone..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 36, 36, 2, 0])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-down Man>Sister...\nAhhhh, Sister..."])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-down Warrior>This church is so wonderful..."])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>I hear that advanced summoners can even summon the Four Spirits. They not only attack, but can also grant you their protection to make you stronger."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>These Four Spirits sound interesting...\nBut we've got other priorities right now."])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Sh-she treats me like cattle...\nI never want to be human again..."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Hauuu... Squeeze me more..."])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>I can't do this anymore..."])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>ooooh..."])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>ah... aaaah..."])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ControlSelfSwitch(["A", 0])
    ShowPicture([5, "80_magatu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>I've heard your story, Lauratt.\nOf course I'm coming with you."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Rigeo said she'd be here any time now--"])
    ErasePicture([5])
    Wait([30])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([139, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[4])\", \"RPG::MoveCommand(@code=30, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[3])"])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Sorry if I'm a little late..."])
    SetMoveRoute([139, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=28, @parameters=[31])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=28, @parameters=[31])"])
    ShowPicture([5, "80_magatu_st01", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_rejeo_st01", 0, 0, 200, 0, 75, 75, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 200, 0, 75, 75, 255, 0, 30, true])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Mhm, looks like we're all here again.\nBy the way Rigeo, how did the training go?"])
    ConditionalBranch([0, 7077, 1])
      Script(["set_class_level(808, 175, 10, false, false)"])
      ScriptMore(["set_class_level(808, 176, 10, false, true)"])
      Empty([])

    Else([])
      Script(["set_class_level(808, 175, 10, false, false)"])
      ScriptMore(["set_class_level(808, 176, 10, false, false)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2909, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>It was okay...\nI've learned what I needed to in the past few days."])
      ConditionalBranch([12, "actor_class_level_over?(808, 94, 2)"])
        Empty([])
      Else([])
        Script(["set_class_level(808, 92, 10, false, false)"])
        ScriptMore(["set_class_level(808, 93, 10, false, false)"])
        ScriptMore(["set_class_level(808, 94, 3, false, true)"])
        Empty([])
      BranchEnd([])
      ChangeSkills([0, 808, 0, 2047])
      ChangeSkills([0, 808, 0, 2068])
      PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rigeo was trained as a dancer!"])
      ShowText(["Rigeo learned \\I[176]\\C[1]Hustle Dance\\C[0]!"])
      ShowText(["Rigeo learned \\I[176]\\C[1]Pleasure Dance\\C[0]!"])
      ConditionalBranch([0, 7077, 1])
        Script(["force_change_equip(808,1,1,736)"])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2910, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>It was okay...\nI've learned what I needed to in the past few days."])
      ConditionalBranch([12, "actor_class_level_over?(808, 67, 3)"])
        Empty([])
      Else([])
        Script(["set_class_level(808, 65, 10, false, false)"])
        ScriptMore(["set_class_level(808, 66, 10, false, false)"])
        ScriptMore(["set_class_level(808, 67, 4, false, true)"])
        Empty([])
      BranchEnd([])
      ChangeSkills([0, 808, 0, 1809])
      ChangeSkills([0, 808, 0, 877])
      PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rigeo was trained as a kunoichi!"])
      ShowText(["Rigeo learned \\I[1482]\\C[1]Ninja Art:Reverberation\\C[0]!"])
      ShowText(["Rigeo learned \\I[99]\\C[1]Shinobi Initiative\\C[0]!"])
      ConditionalBranch([0, 7077, 1])
        Script(["force_change_equip(808,1,1,268)"])
        ScriptMore(["force_change_equip(808,2,1,268)"])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2911, 0])
      ShowPicture([6, "80_rejeo_st02", 0, 0, 200, 0, 75, 75, 255, 0])
      ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
      ShowText(["\\n<Rigeo>I have no words to describe this...\nDon't stare at my figure..."])
      ConditionalBranch([12, "actor_class_level_over?(808, 49, 6)"])
        Empty([])
      Else([])
        Script(["set_class_level(808, 33, 10, false, false)"])
        ScriptMore(["set_class_level(808, 49, 7, false, true)"])
        Empty([])
      BranchEnd([])
      ChangeSkills([0, 808, 0, 447])
      ChangeSkills([0, 808, 0, 452])
      ChangeSkills([0, 808, 0, 1860])
      ChangeSkills([0, 808, 0, 878])
      ChangeSkills([0, 808, 0, 8466])
      PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rigeo was trained as a magical girl!"])
      ShowText(["Rigeo learned \\I[227]\\C[1]Love☆Meteor\\C[0]!"])
      ShowText(["Rigeo learned \\I[99]\\C[1]Magical☆Rigeo\\C[0]!"])
      ConditionalBranch([0, 7077, 1])
        Script(["force_change_equip(808,1,1,526)"])
        Empty([])
      Else([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Wait([30])
    ShowPicture([6, "80_rejeo_st01", 0, 0, 200, 0, 75, 75, 255, 0])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>But I'm a Nightmare, so...\nYou're aware that I cannot use skills which inflict harm, right?"])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Pleasure is evidently your specialty...\nIt's truly fascinating how you can reject both using and receiving violence."])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>You're able to use basic magic now, right Lauratt?\nI'll be counting on you."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Watching you two acquire new powers was a sight to behold. Though Lauratt appears to be just a Magician..."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>It would be better if he takes on a more advanced job before we resume our journey. The priestess in this village should be able to change our jobs."])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Where was the priestess again...?\nI'm pretty certain she was running an open-air church by the riverside."])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Also, are we okay on tools and equipment?\nIf we're not sure, we should visit this village's shops to prepare ourselves."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>We'll need to be well-prepared before heading to Gold Volcano. Let's go, Lauratt! Rigeo!"])
    ErasePicture([5])
    ErasePicture([6])
    PlayBGM(["RPG::BGM(@name=\"mura2\", @volume=100, @pitch=100)"])
    RecoverAll([0, 0])
    ChangePlayerFollowers([0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>Hoora, feels good, right? Ufufu."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>Were you hoping we'd all toy with you like this...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>Ahiii!!"])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>Hoora, feels good, right? Ufufu."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>Were you hoping we'd all toy with you like this...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>Ahiii!!"])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>Hoora, feels good, right? Ufufu."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>Were you hoping we'd all toy with you like this...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>Ahiii!!"])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>I will not hand my man over to you!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>I'll win him with my fist!"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>I loathe violence..."])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>I will not hand my man over to you!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>I'll win him with my fist!"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>I loathe violence..."])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>Ahah, you came again...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>We'll suck out lots more, ufufu..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Aaah... They're squeezing me dry..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>This scene... It reminds me of Mahoroba Mountain."])
    ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
    ShowText(["\\n<Rigeo>Is it like this where you live, Magatsu...?"])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>Ahah, you came again...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>We'll suck out lots more, ufufu..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Aaah... They're squeezing me dry..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>This scene... It reminds me of Mahoroba Mountain."])
    ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
    ShowText(["\\n<Rigeo>Is it like this where you live, Magatsu...?"])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>Ahah, you came again...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>We'll suck out lots more, ufufu..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Aaah... They're squeezing me dry..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>This scene... It reminds me of Mahoroba Mountain."])
    ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
    ShowText(["\\n<Rigeo>Is it like this where you live, Magatsu...?"])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Maidcubus>I'll take good care of you, down to the last drop..."])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Hauuu... More service!"])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>Faaa... It's like I'm in Heaven..."])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>This house...is still dangerous..."])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Middle-aged Man>So, so good..."])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>The Sisters Heavy Petting Farm is open for business... nnngh..."])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Ahaaaa..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>There are men lying around all over the village.\nIs everyone in this world like that...?"])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>I feel so good..."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>He's\\*\\fb mine\\*\\fb, you home-wrecker!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>Loser says what? ♪"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>It seems like there's fighting over men in any world."])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>He's\\*\\fb mine\\*\\fb, you home-wrecker!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>Loser says what? ♪"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>It seems like there's fighting over men in any world."])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Hauuu..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>What are you doing like this in broad daylight...?"])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Knight>Hauu... Amazing..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>The world is full of dangers...but I never thought drowning in pleasure would be one of them..."])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Aaah... The sun is so yellow..."])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>You're hogging too many men, you bitch!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>You'll regret calling me a bitch! Kiyaaah!!"])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>You're hogging too many men, you bitch!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>You'll regret calling me a bitch! Kiyaaah!!"])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>You can still come plenty more, ufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>We'll squeeze you until you can't get hard again...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Huaaa... Can't take... any more..."])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>You can still come plenty more, ufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>We'll squeeze you until you can't get hard again...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Huaaa... Can't take... any more..."])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus A>You can still come plenty more, ufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus B>We'll squeeze you until you can't get hard again...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Huaaa... Can't take... any more..."])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>How dare you steal my prey!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>Maybe he left because you have no charm?!"])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["", 1, 0, 2])
    ShowText(["\\n<Succubus A>How dare you steal my prey!"])
    ShowTextAttributes(["", 2, 0, 2])
    ShowText(["\\n<Succubus B>Maybe he left because you have no charm?!"])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>How can this...feel so good..."])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Maidcubus A>Oh dear, you're going to need that cleaned up..."])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Maidcubus B>Do you want to pew-pew in my hand again?\nOr should I make you feel good in my mouth?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>Faaaa..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Boys like him are merely prey...\nI wonder if his innocence is safe?"])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Maidcubus A>Oh dear, you're going to need that cleaned up..."])
    ShowTextAttributes(["maycubbus_fc1", 0, 0, 2])
    ShowText(["\\n<Maidcubus B>Do you want to pew-pew in my hand again?\nOr should I make you feel good in my mouth?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>Faaaa..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Boys like him are merely prey...\nI wonder if his innocence is safe?"])
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>My body... Won't move..."])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    CallCommonEvent([511])
    Empty([])

  Page 1
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    CallCommonEvent([511])
    Empty([])

  Page 1
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    CallCommonEvent([511])
    Empty([])

  Page 1
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>This would be a very nice village...if it weren't for the potatoes."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>You don't like potatoes...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>No one in this village likes potatoes...\nExcept for one person, the village mayor."])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>I saw a kunoichi succubus just a moment ago.\nShe came from the Elf Village near Yamatai."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>That village is home to the kunoichi.\nIt seems like things have gotten rather chaotic there lately."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Elf? I've never heard of anything called that...\nBut I know of a lot of kunoichi myself."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>It would've been nice if Yamachichi were around...\nShe's probably worried about me right about now."])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Hauu... Nnngh..."])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>This village is paradise."])
    Empty([])

CommonEvent 117
Name = "EV117"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Aaah... They sucked out so much..."])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Ooooh... This is the best..."])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>A...a...amazhing..."])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Ufufu, no one's looking...♪\nI'm going to suck you so much..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Swordsman>I never want to leave this village..."])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Ufufu, no one's looking...♪\nI'm going to suck you so much..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Swordsman>I never want to leave this village..."])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Miss Witch seems to be investigating something important. She's shut herself away in the library ever since she returned to this village."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>I've heard that she's been looking up information regarding Nightmares from another world... It sounds awfully mysterious, doesn't it?"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
    ShowText(["\\n<Rigeo>......!!"])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>(Maybe we should just keep quiet for now...)"])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>It seems that Lady's Village was attacked by some unknown yoma, even though there are many powerful monsters living there..."])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>It's forbidden to drain anyone to death in this village. That's why we leave them right on the brink...♪"])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>I saw Miss Witch a short while ago.\nShe just came back to this village..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Eh? Your friend's a succubus, yet she doesn't know?!\nMiss Witch is one of the greatest magicians in the world!"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>If she really is a great magician...\nShe might be able to do something about Lauratt's runes."])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([21, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([65, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([22, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([222, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([7, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([342, 0, 0, 1])
    Empty([])

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    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([33, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3, 0, 0, 1])
    Empty([])

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    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Stray succubi usually wander around this path...\nBut now they've all gone to Lady's Village to witness the aftermath of the attack."])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Sisters Heavy Petting Farm"])
    Empty([])

CommonEvent 138
Name = "EV138"

  Page 0
    ControlVariables([1205, 1205, 0, 0, 2])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>So this is Succubus Village..."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Even for a foreign country it's unusual, but this is a different world. Hmm-hmm, there is so much that we're not familiar with..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Welcome to Succubus Village!\nHey... Are you a succubus too?"])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Well, I'm..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>You look similar, but you're somehow different.\nIt's a very strange feeling..."])
    ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
    ShowText(["\\n<Lauratt>............"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The succubi of this village are different from the Nightmares they were familiar with. They exist in reality, rather than in a dream."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It was evident that Rigeo was different from this succubus.\nThey may share common characteristics, but they differed on a fundamental level..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>So, what business do you have in this village?\nSightseeing? Training? Or something else?"])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Umm... Our situation is complicated, but we could really use some help. Are there any famous people we could meet in this village?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>In that case, you should visit the village mayor's house.\nIt's the large mansion in the back of this village."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>This village does not refuse any who come here and will not chase any who leave... We'll gladly accept you here, regardless of your circumstances."])
    ShowTextAttributes(["magatu_fc1", 1, 0, 2])
    ShowText(["\\n<Magatsu>Oho, what an open-minded village.\nThis mayor sounds like a wonderful person."])
    ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
    ShowText(["\\n<Lauratt>............"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Rigeo seems to have guessed wrong with her plan of associating with her kin... But this village appears to be a very amicable place regardless."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Perhaps they should go see the village mayor right away.\nThe mayor's house is the large mansion in the back of the village..."])
    ExitEventProcessing([])
    Empty([])

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    Empty([])

CommonEvent 139
Name = "EV139"

  Page 0
    Empty([])
